MARTIN LIBICKI
A popular Government, without popular information
or the means of acquiring it, is but a Prologue to a Farce or a Tragedy; or perhaps both.
Knowledge will forever govern ignorance; And a people who mean to be their own Governors,
must arm themselves with the power which knowledge gives.
JAMES MADISON to W. T. BARRY
August 4, 1822
Preface
In recent years, a concept known as "information warfare" has become popular
within certain circles of the U.S. defense establishment. The concept is rooted in the
undisputable fact that information and information technologies are increasingly important
to national security in general and to warfare specifically. According to this concept,
advanced conflict will increasingly be characterized by the struggle over information
systems. All forms of struggle over control and dominance of information are considered
essentially one struggle, and the techniques of information warfare are seen as aspects of
a single discipline. Those who master the techniques of information warfare will therefore
find themselves at an advantage over those who have not; indeed, information warfare will,
in and of itself, relegate other, more traditional and conventional forms of warfare to
the sidelines. If it takes information warfare seriously enough, the United States, as the
world's preeminent information society, could increase its lead over any opponent. If it
fails to do so, proponents argue, it may be at considerable disadvantage, regardless of
strengths in other military dimensions.
This essay examines that line of thinking and indicates several fundamental flaws while
arguing the following points:
- Information warfare, as a separate technique of waging war, does not exist. There are,
instead, several distinct forms of information warfare, each laying claim to the larger
concept. Seven forms of information warfare -- conflicts that involve the protection,
manipulation, degradation, and denial of information -- can be distinguished: (i)
command-and-control warfare (which strikes against the enemy's head and neck), (ii)
intelligence-based warfare (which consists of the design, protection, and denial of
systems that seek sufficient knowledge to dominate the battlespace), (iii)
electronic warfare (radio- electronic or cryptographic techniques), (iv)
psychological warfare (in which information is used to change the minds of friends,
neutrals, and foes), (v) "hacker" warfare (in which computer systems are
attacked), (vi) economic information warfare (blocking information or channelling
it to pursue economic dominance), and (vii) cyberwarfare (a grab bag of futuristic
scenarios). All these forms are weakly related. The concept of information warfare has as
much analytic coherence as the concept, for instance, of an information worker.
- The several forms range in maturity from the historic (that information technology
influences but does not control) to the fantastic (which involves assumptions about
societies and organizations that are not necessarily true).
- Although information systems are becoming important, it does not follow that attacks on
information systems are therefore more worthwhile. On the contrary, as monolithic
computer, communications, and media architectures give way to distributed systems, the
returns from many forms of information warfare diminish.
- Information is not in and of itself a medium of warfare, except in certain narrow
aspects (such as electronic jamming). Information superiority may make sense, but
information supremacy (where one side can keep the other from entering the battlefield)
makes little more sense than logistics supremacy.
Is There An Elephant?
In the fall of 1994, I was privileged to observe an Information Warfare game sponsored
by the Office of the Secretary of Defense. Red, a middle-sized, middle-income nation with
a sophisticated electronics industry, had developed an elaborate five-year plan that
culminated in an attack on a neighboring country. Blue -- the United States -- was the
neighbor's ally and got wind of Red's plan. The two sides began an extended period of
preparation during which each conducted peacetime information warfare and contemplated
wartime information warfare. Players on each side retreated to game rooms to decide on
moves.
Upon returning from the game rooms, each side presented its strategy. Two troubling
tendencies emerged: First, because of the difficulty each side had in determining how the
other side's information system was wired, for most of the operations proposed (for
example, Blue considered taking down Red's banking system) no one could prove which
actions might or might not be successful, or even what "success" in this context
meant. Second, conflict was the sound of two hands clapping, but not clapping on each
other. Blue saw information warfare as legions of hackers searching out the
vulnerabilities of Red's computer systems, which might be exploited by hordes of viruses,
worms, logic bombs, or Trojan horses. Red saw information warfare as psychological
manipulation through media. Such were the visions in place even before wartime variations
on information warfare came into the discussion. Battle was never joined, even by
accident.
This game illustrated a fundamental difficulty in coming to terms with information
warfare, deciding on its nature. Is it a new art? the newest version of some time-honored
features of warfare? Is it a new medium of conflict that issues from the burgeoning global
information infrastructure or one to which information technologies have contributed but
which originates in the wetware of the human brain? Is it a unified covey of operations,
or a random assemblage of fowl perched on a single power line?
Information warfare is a hot topic at the Pentagon and unavoidable in contemplating the
future of warfare. It is linked to the Revolution in Military Affairs, which has assumed
almost totemic importance in the conceptual superstructure of national defense. Recent
tomes such as the Tofflers' War and Anti- War Note 1 have
made it an article of faith that information technologies are transforming second-wave
(industrial) societies into third-wave (information- based) ones. War must follow, which
offers considerable comfort to those who see the United States as having supremacy in
handling information while its former supremacy in the industrial arts seems to be
diminishing.
Coming to grips with information warfare, however, is like the effort of the blind men
to discover the nature of the elephant: the one who touched its leg called it a tree,
another who touched its tail called it a rope, and so on. Manifestations of information
warfare are similarly perceived. Although some parts of the whole are closely related in
form and function (e.g., electronic warfare and command-and-control warfare), taken
together all the respectably held definitions of the elephant suggest there is little that
is not information warfare.
Is a good definition possible? Does having one matter? Perhaps there is no elephant,
only trees and ropes that aspire to become one. Clarifying the issues is more than
academic quibbling. First, as the metaphor suggests, sloppy thinking promotes false
synecdoche. One aspect of information warfare, perhaps championed by a single
constituency, assumes the role of the entire concept, thus becoming grossly inflated in
importance. Second, too broad a definition makes it impossible to discover any common
conceptual thread other than the obvious (that information warfare involves information
and warfare), where a tighter definition might reveal one. Third, the slippery inference
derived from loose aggregation points to the conclusion that the United States can and
must seek the dominance in information warfare it currently enjoys in air warfare, as if
these arenas were comparable.
Thomas Rona, an early proponent of information warfare, offered the following
definition:
The strategic, operation, and tactical level competitions across the spectrum of peace,
crisis, crisis escalation, conflict, war, war termination, and reconstitution/restoration,
waged between competitors, adversaries or enemies using information means to achieve their
objectives.
This definition is broad, too broad: one way or another, it subsumes most human
activity. In a related view, information war exists to ensure that one's own picture of a
conflict is more correct than that held by the other side. This perspective is useful but
incomplete. All viewpoints are incorrect, because data cannot be incorporated without a
conceptual structure to hang them on. Yet even the best structures are abstractions of a
complex world. Whether the structures are biased in important and harmful or trivial and
harmless ways is what matters.
The Joint Staff has faced great difficulty in assigning precise responsibilities even
for military forms of information warfare (nonmilitary forms, for instance, include the
defense of national financial systems against hackers). Command-and-control warfare (C2W)
is assigned to J-3 (the operations directorate) within the Joint Chiefs of Staff.
Designing command-and-control systems for security and protection is as clearly the
province of J-6 (the C4 directorate). Note 2 Forms
of information warfare that involve establishing and maintaining systems of battlefield
intelligence, reconnaissance, and surveillance naturally fall under J-2 (the intelligence
directorate). Finally, because most of the interesting issues of information warfare
presume that the information architecture of the future will be different from that of the
present, information architecture would be associated with long-term planning, which sits
in J-5 (the strategic policy and plans directorate).
This essay attempts to sort out definitions of information warfare. Note 3 The
first part reviews seven plausibly distinct forms of information warfare, each identified
by one or another expert as a defining example of information warfare. Each is examined by
asking what does it do, in what sense is it war, what does it owe to silicon technologies,
and how well can the United States, compared with others, wage it? Although information
warfare is often regarded as new, some forms of it are newer than others. Some have been
enabled by and others altered by information technology, while still others have only
marginally been affected by it.
The second part of this essay searches for underlying themes. Do the forms of
information warfare cohere well enough so that as a whole they can be assigned to
information warriors in the sense that naval warfare is assigned to the Navy? To what
extent are traditional concepts, such as "dominance," applicable to information
warfare? Are there underlying principles, grasping and, ultimately, mastery of which may
provide a conceptual framework for effective prosecution of information warfare? Indeed,
is information warfare truly warfare?
A caveat: Those who search for an ideal definition should look elsewhere. The typology
used here is intended to subdivide a large field into tractable parts -- information
warfare may better be considered a mosaic of forms, rather than one particular form.
Seven Forms in Search of a Function
Seven forms of information warfare vie for the position of central
metaphor: command-and-control (C2W), intelligence-based warfare (IBW), electronic warfare
(EW), psychological warfare (PSYW), hacker warfare,economic information warfare (EIW), and
cyberwarfare.
Note 4
As Anne Wells Branscomb has pointed out, "in virtually all societies, control of
and access to information became instruments of power, so much so that information came to
be bought, sold, and bartered by those who recognized its value." Note 5
Branscomb could have added, stolen and protected as well. This essay examines information
warfare as the struggle over information processes rather than the efforts made to acquire
information. Although the information systems required to manage logistics are
substantial, they enter into information warfare only if and when an opponent targets the
logistics information system to degrade it; similarly, weather collection systems enter
information warfare only if they are subject to attack. By contrast, IBW systems are part
of information warfare because they are used to read a target that would avoid being read
and that often has ways (e.g., cover, concealment, and deception) to distort readings at
the source.
The critical aspects of information warfare are information denial (or distortion) and
its counterpart, protection. C2, EW, hacker war, and information blockade clearly fit into
this definition. IBW may be included, insofar as attacks on the instruments and integrity
of collection systems become important to conventional operations. Psychological warfare
also is about denial, in the sense that elevating one perception usually subjugates its
opposite (e.g., a nation is either friendly or hostile). Cyberwarfare fits, too, as a grab
bag in which warfare and information are jumbled.
Command-and-Control Warfare
The following is taken from a core Department of Defense (DoD) dictum on C2W and
information warfare:
C2W [Command-and control-warfare] is the military strategy that implements Information
Warfare (DoD Directive TS- 3600.1, 21 December 1992, "Information Warfare") on
the battlefield and integrates physical destruction. Its objective is to decapitate the
enemy's command structure from its body of command forces. Note 6
Defined in this way, U.S. forces demonstrated mastery of information warfare in the
Gulf by destroying many physical manifestations of Iraq's command-and-control structure.
These operations have frequently been pointed to as the reason the bulk of the
Iraqi forces were ineffectual when U.S. ground forces came rolling through. Note 7
Decapitation can be accomplished by a blow to the head or by severing the neck, each
thrust serving a different tactical and strategic purpose.
Antihead
Gunning for the commander's head is an old aspect of warfare. Examples abound, from the
ancient practice of seizing the enemy's king to the death of Admiral Nelson, shot by a
shipboard sniper, the employment of sharpshooters against opposing generals during the
Civil War, the downing of Admiral Yamamoto's plane in World War II, strategic nuclear
targeting theory, and attempts to find Saddam Hussein during the Gulf War or Mohammed
Aideed in Somalia. What is new is that the commander's accessibility keeps shifting.
Command effectiveness used to require commanders to oversee and thus remain near the range
of combat. In World War I wireline communications enabled commanders to operate beyond the
range of enemy arms. Later, the airplane and missile returned the commanders to the target
zone.
More important than the commander's physical location is the transformation from the
commander to the command center. Today's command centers are identifiable by copious,
visible communications and computational gear (and the associated electromagnetic
emissions), the physical movement of paper and other official supplies, plus enough
comings and goings of all sorts to differentiate these centers from other venues of
military business.
An attack on a command center, particularly if timed correctly, can prove disruptive to
operations even without hitting a high-ranking enemy commander. Despite the known
disadvantages of single-point vulnerabilities, most commerce in messages tends to
circulate within very small spaces. Fusing data and distributing them to harmonize
everyone's situational awareness requires either a central set of ganglia or a major
redesign of legacy systems. Determining the location of a command center permits juicy
targets to come within gunsight -- an opportunity rarely passed up. Correctly timed
attacks can disrupt and distract operations beyond the immediate effect of destruction.
Iron bombs are not the only way to attack command centers. Systems can be disabled by
cutting off their power, introducing enough electromagnetic interference to make them
unreliable, or by importing computer viruses, yet none of these means is foolproof or
cost-effective compared with iron bombs on target. Most soft-kill weapons require knowing
the location of the target. Although some of them have a larger effective radius than
conventional munitions, the difference is limited and finding before firing remains
equally essential.
How long will command centers remain visible? Bunkering can protect headquarters, but
at the cost of mobility (and newly perfected penetrating ordnance requires deep and
comparatively immobile bunkers). Control of the signature of the command center may be a
better strategy. Computers can be shrunk to the desktop, emissions of communications gear
masked by electronic clutter (both deliberate and ambient) or offloaded through multiply
redundant cables or line-of-sight relays away from headquarters, and paper will yield to
the paperless, perhaps optical, society (someday). Networks can generally be
decentralized.
Note 8 Comings and goings and congregations that create valuable targets can be
reduced through videoconferencing and whiteboarding. Note 9 Power
supplies can be supplemented by bunkered generators or, more ingeniously, by relying on
dispersed photovoltaic collectors for electricity (which should be scattered so their
presence will not reveal the command center). These means can keep command centers
indistinguishable from any other inhabited space. Failing this result, the degree to which
an enemy is hurt by being struck will depend on backup architectures (e.g., which nodes
supply what information, what information is vital for battlefield decisions).
Dispersion will take time; reconfiguration costs time and money and increases the
difficulty of command. Proponents may need real-life demonstrations, rather than
theoretical arguments, to convince commanders that dispersion is needed and that a given
level of dispersion will suffice against attack. But the transformation will eventually
happen everywhere. How soon militaries in other countries will make the shift will depend
on technological sophistication, the degree to which current command centers feel
vulnerable, the extent to which authority is vested in personal contact or in ostentatious
displays of silicon, as well as miscellaneous cultural factors. In the long run, war
planners would be foolish to base their strategy on the assumption that the enemy's
command centers can be disabled.
Antineck
Modern militaries have been knit by electronic communications since the mid-nineteenth
century and by radioelectronic communications since the 1920s. Cut these communications
and command-and-control is disabled, which, again, is old in warfare Note 10.
What is new is the size of the communications load in the information age. Air defense
systems, for instance, work better when integrated across facilities than when each
facility works independently. The extent to which operations depend on the flow determines
whether efforts to cut communications are worthwhile.
Cutting communication links requires knowing how the other side communicates. If its
architecture is written in wire, the nodes (e.g., the AT&T building in downtown
Baghdad) are easily identified and disabled. Like command centers, communications systems
can be crippled by attacks on generators, substations, and fuel supply pipelines (e.g.,
gas lines into power plants), such as U.S. forces made in the Gulf. If the architecture is
electromagnetic, often the key nodes are visible (e.g., microwave towers). If satellites
are used for transmission and signalling, then communication lines can be jammed,
deafened, or killed.
The impact of attacks depends on how far the other side has progressed from the
mainframe era. A communications grid composed of many small elements rather than a few
large ones radiates less and casts smaller shadows over the landscape; it offers greater
redundancy and confounds the enemy's targeting problems.
Redundancy is an attribute of both developed less developed states. By the end of the
Gulf War allied forces had more (if less important) C2 targets left to attack than at the
start, despite the number destroyed. The Iraqis, as it turned out, had many communications
systems, more perhaps than even they were aware of, from radio systems that Western oil
contractors had left in place to rural telephone systems that routed around major cities.
Deliberate redundancy, of course, is more efficient than accidental. Systems that
replicate message traffic multiply the likelihood of a message getting through in highly
degraded conditions, even if redundancy reduces the system's overall capacity. Additional
robustness can be protected by new technologies such as spread-spectrum (to guard against
burst errors in heavy jamming environments) and sophisticated error-correction techniques
(e.g., trellis coding). A strategy of redundancy still leaves the management problem of
distinguishing vital bit flows from merely useful ones. Bureaucratic, rather than
technological, factors may determine the vulnerability of any data-passing system.
To what Effect?
The potential influence of C2W on the outcome of conflict is predicated on the
architecture of command relationships among the attacked. Iraq imitated its Soviet mentor,
in part for political reasons (Iraqi society rules through convictions, rather than
conviction). Cutting or thinning the links between head and body could easily be predicted
to immobilize the body. Front-line troops were sitting ducks for U.S. air and ground
attack and showed little creative response.
Clearly, a rigid opponent like Iraq is only one end of a long continuum of
possibilities. Other societies may allow local commanders more autonomy. Although the
North Vietnamese also were hierarchically organized, their operatives were capable of long
periods of untethered operations. An attack on central authority could conceivably release
field commanders to demonstrate an initiative that would more than compensate for any lack
of coordination resulting from chaos at the center. Note 11
The opposite also merits thought: if the center can be induced to come to terms, the
last thing wanted is for peripheral forces to continue to fight. Future General Robert E.
Lees, one hopes, would surrender whole armies rather than free them to fight on in
guerilla campaigns. Consider the difficulties in Bosnia: although Belgrade signed a peace
agreement in July 1994, the Bosnian Serbs refused to sign and continue to fight. Note 12
Decapitating a military may make it less effective but more troublesome.
Much of what passes for strategy to control nuclear war Note 13
consists of persuading an opponent to cease operations prior to global conflagration.
Attacks on command-and-control thus make sense only if enemy forces are acting under
positive (e.g., don't fire until I tell you) rather than negative control. Otherwise, the
strategy could backfire.
C2W may do more good degrading or compromising the enemy's ability to command forces
than destroying its ability altogether. For instance, destroying secure channels may
induce the use of open ones vulnerable to eavesdropping. Although a destroyed
infrastructure may prompt an immediate search for alternatives, one only subtly degraded
may not. Finding a way to slow down the other side's ability to react at a precise moment
(e.g., the moment of attack) gets the attacker inside the other side's OODA Note 14
loop. All these capabilities come under the category of "nice work if you can get
it." As hard as it may be to degrade a system without leaving marks (while evading
periodic ping tests Note 15 of
a system's message cycling efficiency), it is harder to know whether one's attacks have
done anything -- even well after the dust settles. Battle damage assessment of C2 warfare
is so difficult (consisting both of what was hit and what difference the hit made) that
field commanders understandably want to see visible craters to ensure they had any effect
at all.
C2W clearly is a valuable aspect of military operations, but it is neither a perfect
complement (or substitute) to counter-force operations nor particularly new, except in
certain respects. Although the information revolution has made some military operations
hostage to the integrity of the center, the continuing shift from mainframe to distributed
processing is reducing the center's vulnerability. The status of information warfare may
reach its apogee just as the target set is accelerating its shift out from under the
bombsights.
Intelligence-Based Warfare
IBW occurs when intelligence is fed directly into operations (notably, targeting and
battle damage assessment), rather than used as an input for overall command and control.
In contrast to the other forms of warfare discussed so far, IBW results directly in the
application of steel to target (rather than corrupted bytes). As sensors grow more acute
and reliable, as they proliferate in type and number, and as they become capable of
feeding fire-control systems in real time and near-real time, the task of developing,
maintaining, and exploiting systems that sense the battlespace, assess its composition,
and send the results to shooters assumes increasing importance for tomorrow's militaries.
Despite differences in cognitive methods and purpose, systems that collect and
disseminate information acquired from inanimate systems can be attacked and confounded by
methods that are effective on C2 systems. Although the purposes of situational awareness
(an intelligence attribute) and battlespace visibility (a targeting attribute) are
different, the means by which each is realized are converging.
Offensive IBW
Sharp increases in the ratio of power to price of information technologies, in
particular those concentrated on distributed systems, suggest new architectures for
gathering and distributing information.
Platforms that host operator, sensor, and weapon together will give way to distributed
systems in which each element is separate but linked electronically. The local-decision
loops of industrial age warfare (e.g., a tank gunner uses infrared [IR] sights to detect a
target and fire an accurate round) will yield to global loops (e.g., a target is detected
through a fusion of sensor readings, the operator fires a remotely piloted missile to a
calculated location). Because networking permits the logging of all readings and
subsequent findings (some more correct than others), it can generate lessons learned more
efficiently than a system that depends on voluntary human reporting. Note 16
The evolution of IBW may be understood as a shift in what intelligence is useful for.
Traditionally, the commander uses intelligence to gauge the disposition, location, and
general intentions of the other side. The object of intelligence is to prevent surprise --
a known component of information warfare -- and to permit the commander to shape battle
plans. Good intelligence allows coordination of operations; great intelligence allows
coherence, which is a higher level of synchrony. Note 17 The
goals of intelligence are met when battle is joined; when one side understands its tasks
and is prepared to carry them out while the other reels from confusion and shock -- thus,
situational awareness.
Today's information systems reveal far more than yesterday's could, permitting a degree
of knowledge about the battlespace that accords with situational awareness. The side that
can see the other side's tank column coming can dispose itself more favorably for an
encounter. The side that can see each tank and pinpoint its location to within the
effective radius of an incoming warhead can avoid engaging the other side directly but can
fire munitions to a known, continually updated set of points from stand-off distances.
This shift in intelligence from preparing a battlefield to mastering a battlefield is
reflected in newly formed reporting chains for this kind of information. Although the
direct reporting chain to the national command authority will continue, new channels to
successively lower echelons (and, eventually, to the weapons themselves) are being etched.
An apparent loss in status perceived by the intelligence apparatus (thus one resisted) is
turning out to offer a large gain in functionality.
Tomorrow's battlefield environment will feature a mixed architecture of sensors at
various levels of coverage and resolution that collectively illuminate it
thoroughly. In order to lay out what may become a complex architecture, sensors can be
separated into four groups: (i) far stand-off sensors (mostly space but also
seismic and acoustic sensors); (ii) near stand-off sensors (e.g., unmanned aerial
vehicles [UAVs] with multispectral, passive microwave, synthetic aperture radar [SAR], and
electronic intelligence [elint] capabilities, as well as similarly equipped offshore buoys
and surface-based radar); (iii) in-place sensors (e.g., acoustic, gravimetric,
biochemical, ground-based optical); and (iv) weapons sensors (e.g., IR, reflected
radar, and light-detection and ranging [lidar]). This complexity illustrates the magnitude
and complexity of the task for those who would evade detailed surveillance. Most forms of
deception work against one or two sensors -- smoke works for some, radar-reflecting paint
for others, quieting for yet others -- but fooling overlapping and multivariate coverage
is considerably more difficult.
The task of assessing what individual sensor technologies will have to offer over the
next decade or so is relatively straightforward; globally available technologies will come
in many types for use by all. The task of translating readings into militarily useful data
is more difficult and calls for analysis of individual outputs, effective fusion of
disparate readings, and, ultimately, integration of them into seamless,
cue-filter-pinpoint systems. If the Army's demonstration facilities at Ft. Huachuca Note 18 are
indicative, the United States has done a good job of manually integrating sensor readings
in preparation for the next step -- which is automatic integration. Automation removes the
labor-intensive search of terrain through soda straws and takes advantage of silicon's
ability to double in speed every two years. Automatic integration will depend, in part, on
the progress (always difficult to predict) of artificial intelligence (AI).
Defensive IBW
Equally difficult to predict (or to recognize when they succeed) are defenses developed
to preserve invisibility or, at least, widen the distance between image and reality on the
battlefield. IBW systems can be attacked in several ways. On one hand, an enemy would be
well advised to make great efforts against U.S. sensor aircraft (such as AWACS or JSTARS).
On the other, using sensors that are too cheap to kill may be wiser (e.g., it is expensive
to throw a $10,000 missile against a $1,000 sensor). Sensors can also be attacked by
disabling the systems they use (e.g., hacker warfare), and their systems can be overridden
or corrupted (e.g., EW). Note 19
The most interesting defense, in relation to likely opponents of the United States in
the next ten or twenty years, would be to use a variant of the traditional cover
(concealment) and deception with an admixture of stealth. Note 20
When sensor readings are technically accurate (that is, when the readings reflect
reality), countering IBW requires distorting the links between what sensors read and what
the sensor systems conclude.
In high-density realms (e.g., urban areas, villages crowded together, forests,
mountains, jungles, and brown water) counterstrategies may rely on the exploitation or
multiplication of the confusing clutter. Note 21 In
realms where the assets of daily civilian commercial life are abundant, military assets
would need to be chosen so they could be confused with civilian assets (which tend to be
more numerous and less directly relevant to the war effort and so are not such valuable
targets -- contrary rules of engagement notwithstanding).
Decoys, broadly defined, will probably be popular, on the theory that hiding a tree in
a forest may be more practical than surrounding it with an obvious brick wall. The success
of such measures will vary with the architecture of the IBW systems they are designed to
fool. Systems based on multiple and overlapping sectors are more difficult to elude than
single-sensor systems.
For the foreseeable future, battlefield sensors will not be able to look at all
information at the same time in sufficient detail. Note 22
Thus, the sensor system will need to use a combination of cuing, filtering, and
pinpointing (e.g., as a JSTARS system does to indicate a group of moving vehicles so UAVs
can be dispatched to identify each of them). What sensors would be assigned which
functions? Would ambient sensors (e.g., acoustic, biochemical) be used to cue while
electro-optical ones pinpoint? Would IR readings be used for cuing, neural with net
devices as filters and ambient sensors as discriminators? Which sensor readings would be
discarded as least reliable? How would the system compensate for areas of relatively weak
coverage?
An object may look like a duck, walk like a duck, but honk like a goose; which is it?
By carefully offering fowl for examination by the other side and then noting which are
classified as ducks and which as geese, defenders may be yielded a clue to how an
observing system draws conclusions. Conversely, an observing system observed may
deliberately let ducks dressed as geese go free to promote an illusion of its own
inability to distinguish between the them. This is an old technique in the game of
intelligence: IBW inserts the ethos, tendencies, and practices of intelligence Note 23
insistently into the battlefield.
Information technology can be viewed as a valuable contributor to the art of finding
targets; it can also be viewed as merely a second-best system to use when the primary
target detection devices -- a soldier up close -- are too scarce, expensive, and
vulnerable to be used this way. Open environments (tomorrow's free-fire zones) aside,
whether high-tech finders will necessarily always emerge triumphant over low-tech hiders
remains unclear.
Electronic Warfare
The first two forms of information warfare discussed here deal with attacks either on
systems (C2 warfare) or by systems (IBW). The third form is EW, or operational techniques:
radioelectronic and cryptographic, thus war in the realm of communications. EW attempts to
degrade the physical basis for transferring information, while cryptographic warfare works
between bits and bytes.
Neither type of EW is truly new. In tandem, they underlay Britain's success in
defending its island against the Luftwaffe. In recent years, as information warfare has
acquired a certain cachet, efforts have been made to reinvent EW under this new moniker. Note 24 Its
supposed current rise in status is occurring just as technologies are being developed that
will favor the bits (like the bomber of yore) getting through.
Antiradar
Note 25
A large portion of the EW community deals with radars (both search and target) and worries
about jamming and counterjamming. Offense and defense keep coming up with new techniques.
Traditional radars generate a signal at one frequency; knowing the frequency makes it easy
to jam a return signal. More modern radars hop from one outgoing frequency band to the
next. To counter radars, today's jammers must be able to acquire the incoming signal,
determine its frequency, tune the outgoing jamming signal accordingly, and send a blur
back quickly enough to minimize the length and strength of the reflected signal. Jamming
aircraft that are riding in formation with attack aircraft often wipe out return signals
(which weaken as the fourth power of the distance between radar and target) by
overpowering them, but doing so makes jammers very visible so they must protect
themselves. Coalition forces in the Gulf developed new synergies using jamming aircraft en
masse. Radars make themselves targets because of their outgoing signals; antiradiation
missiles (e.g., the HARM) force radars either to be turned off or to rely on chirping and
sputtering. The aborted Tacit Rainbow missile was designed to loiter in an attack area
until a radar turned itself on; the outgoing signal gave the missile an incoming beacon,
and away it went. As digitization improves, radar can acquire a target by generating a
transient pulse and analyzing the return signal before a false jamming signal overwhelms
the reflection.
The cheaper digital manipulation becomes, the more logic favors the separation of an
emitter from a collector. Emitters, the targets of antiradiation missiles, would
proliferate, to ensure the survival of the system and to act as sponges for expensive
missiles. The missiles would create a large virtual dish out of a collection of
overlapping small ones. Because outgoing signals will be more complex, collection
algorithms too will grow in complexity, but the ability of jammers to cover the more
complex circle adequately may lag. Dispersing the collection surface will also make radars
less inviting targets.
Anticommunications
EW against communicators is generally more difficult to wage than EW against radars.
The signal strength of communications weakens with the distance to the transmitter squared
(versus the fourth power with radar). While radars try to illuminate a target (and
therefore send a beam into the assets of the other side), communicators try to avoid the
other side entirely and thus point in specific directions. Communicators move toward
frequency- hopping, spread-spectrum, and code-division multiple access (CDMA)
technologies, which are difficult to jam and intercept. Communications to and from known
locations (e.g., satellites, UAVs) can use digital technologies to focus on frontal
signals and discard jamming that comes from the sides. Digital compression techniques
coupled with signal redundancy mean that bit streams can be recovered intact, even if
large parts are destroyed.
EW is also used to geolocate the emitter. The noisier the environment, the more
difficult the task. One defense is to multiply sources of background electronic clutter
shaped to foil intercept techniques that rely on distinguishing real signal patterns. Note 26 A
thorough job, of course, requires expending resources to scatter emitters in areas where
they may plausibly indicate military activity. Doing so diverts resources from other
missions.
As suggested above, the work of finding targets is likely to shift from manned
platforms to distributed systems of sensors. Despite the impending necessity of
distributed systems, their Achilles' heel is the need for reliable, often heavily used
communications links between many sensors, command systems, and dispersed weapons. Note 27 In
sensor-rich environments, EW -- expressed by jamming or by soft- kill -- can assume a new
importance. Interference with communications from local sensors, for instance, can create
virtual blank areas through which opposing systems can move with less chance of detection.
The success of this tactic critically depends on the architecture of the distributed
sensor system to be disrupted. A system that relies exclusively on distributed
local sensors (intercommunicating or relaying signals by low power to switches) is the
most vulnerable. A system that interleaves local and stand-off sensors, particularly where
coverage varies and overlap is common, is more robust.
Cryptography
By scrambling its own messages and unscrambling those of the other side, each side
performs the quintessential act of information warfare, protecting its own view of reality
while degrading that of the other side. Although cryptography continues to attract the
best minds in mathematics, sadly for an otherwise long and glorious history, contests in
this realm will soon be only of historical interest.
Decoding computer-generated messages is fast becoming impossible. The combination of
technologies such as the triple- digital encryption standard (DES) for message
communication using private keys, and public key encryption (PKE) for passing private keys
using public keys (so set up communications remain in the clear) will probably overwhelm
the best code-breaking computers. The basic mathematics is simple: for any key length x,
for DES data encryption the power required to break the codes Note 28 is
A*Nx (where x is the key length, A is positive, and N exceeds 1) and the
power required to make the codes is B*Xm (where B is positive and M exceeds 1).
Regardless of the quantity of A, B, M, and N, as soon as x exceeds some number,
breaking a code is harder than creating one and becomes increasingly harder as x
grows.
Although encryption is spreading on the Internet and all communications are going
digital, the transition to ubiquitous encryption will take time. Analog will certainly
persist in legacy systems, although its lifetime is limited. Cheap encryption, coupled
with signal-hiding techniques such as spread-spectrum and frequency-hopping, will seal the
codebreaker's fate.
Digital technologies will make spoofing -- substituting deceptive messages for valid
ones -- nearly impossible. Digital- signature technologies permit recipients to know both
who (or what) sent the message and whether the message was tampered with. Unless the
spoofer can get inside the message-generation system or the recipient cannot access a list
of universal digital keys (e.g., updates are unavailable to that location), the odds of a
successful spoof are becoming quite low. Note 29
Psychological Warfare
Psychological warfare, as used here, encompasses the use of information Note 30
against the human mind (rather than against computer support). There are four categories
of psychological warfare: (i) operations against the national will, (ii)
operations against opposing commanders, (iii) operations against troops, and -- a
category much respected abroad -- (iv) cultural conflict. Psychological warfare
prompts the same questions asked about information warfare: Is it war? is it new?
Counter-will
The use of psychological war against the national will through both either the velvet
glove ("accept us as friendly") or the iron fist ("or else") is a long
and respected adjunct to military operations, with antecedents found in the writings of
Thucydides. The recurrent "peace offensives" and May Day parades of the Soviets
showed that they were familiar with its uses, as are we.
The Somali clan leader Mohammed Aideed appears (if symposia hosted by the DoD are an
indication) to be a master of the uses of psychological warfare. In a confrontation that
cost the lives of nineteen U.S. Rangers, Aideed's side reportedly lost fifteen times that
number -- roughly a third of his strength. Photographs of jeering Somalis dragging corpses
of U.S. soldiers through the streets of Mogadisho transmitted by CNN to the United States
ended by souring TV audiences at home in the U.S. on staying in Somalia. U.S. forces left,
and Aideed, in essence, won the information war. Note 31
Global broadcasters, CNN a leader among them, ensure that events anywhere on the
planet, whether authentic or arranged for show, can be delivered to audiences in many
countries. Those CNN broadcasts indicated the immediacy satellites can now provide to news
organizations, but, this feature aside, the concept of international news was not invented
by CNN. More than twenty-five years ago, the Vietnam War was broadcast nightly to U.S.
living rooms, time-delayed for the dinner hour.
Using direct broadcast satellite (DBS), the leader of one nation does not need
permission from overseas counterparts to speak live directly to the people in other
nations. This capability is now available to anyone at low cost. The two-satellite
150-channel DBS constellation the Hughes company launched over North America, which began
service late in 1994, cost roughly $1 billion, and subsequent versions will probably cost
less. A DBS transponder over Asia might be profitably leased for an annual fee of perhaps
$2 million (U.S.), well within the range of, say, Kurds, radical Shiites, Sikhs, Burmese
mountain tribes, who could then afford to broadcast their messages to an enormous audience
twenty-four hours a day.
As the five hundred channels of a supranational information superhighway eventually
become reality, the proliferation of microbroadcasters may promote a precisely opposite
effect of localizing, rather than globalizing, the way world events are viewed -- a
de-CNNization of perception. Communities of interest, too small to be reached profitably
by mass media, could be reached by targeted means. As each community's version of the news
becomes subject to its own filters and slants, manipulating mass audiences will become
increasingly difficult. Viewers might maintain computer agents, who would roam the Net to
extract news and commentary of interest to them from archived and real-time material which
they could then reshape into an individual's own news broadcasts. Affluent societies may
soon suffer from Me-TV.
Given CNN, the arrival of DBS, and the possibilities of microbroadcasting and Me-TV,
how far will one side go to manipulate news to affect the other. Affluent countries (and
attractive victims) receive more attention than less well off nations, accessible news
stories are covered better than inaccessible ones (starvation in Somalia compared with
starvation in, for example, Sudan), and video cameras follow good pictures and
human-interest stories. Staging demonstrations to maximize video coverage has a long
history.
Yet, random, understandable biases do not equal a consistent ability to manipulate the
presentation of events in a specific direction. The international media are a powerful and
systematic influence in war but they rarely consistently favor one side or the other. Many
in the DoD complain that unscrupulous opponents of the United States can persuade the
American public by judicious manipulation of the media. The truth is that television is
ubiquitous and that the United States gives as good as it gets (e.g., it exports political
consultants and public affairs services, which together are a good proxy for skill at this
enterprise.)
Oddly enough, given time the media may come full circle. As such movies as
"Forrest Gump" or "Jurassic Park" have profitably shown, synthetic,
manipulative events are possible (morphing figured prominently in the advertising of both
sides during the 1994 Congressional races). Sophisticated newswatchers already understand
how to use one channel to confirm flash reports on another; if manipulation goes further,
the notion of a personally trusted news source may supersede current concepts of public
news sources. The side wishing to manipulate the other through the media would find part
of the target population predisposed to believing anything, part believing nothing, part
predisposed to believe the opposite of whatever the media put out, and the rest floating
in worlds of their own.
Counterforces
The use of psychological methods against the other side's forces offers variations on
two traditional themes: fear of death (or other loss) and potential resentment between the
trench and the castle (or home front). In the Gulf War, Coalition forces convinced many
Iraqis that if they abandoned their vulnerable vehicles they would live longer. The
Coalition's persuasiveness was fortified by weapons that had just destroyed such vehicles
during the fighting.
How will technology alter the ability of one side to speak to forces of the other?
Getting electronic messages to the other side dates back at least to World War II (e.g.,
Tokyo Rose). Like short- wave radio, DBS can beam from space to local TVs but with far
greater effect. Battery-powered TVs can be taken into the field. Whether TV is more
effective than radio is debatable; clearly, images offer an immediacy and credibility
sound alone lacks. The burgeoning field of personal computer-based television (e.g., video
toasters) permits special units in the field to assemble complex, believable video
material for broadcast behind enemy lines.
The great shift in counterforce psychological operations would come when information
technology permits broadcasts of threats or resentment-provoking information to individual
opposing troops. When the destruction of a target identified by location can be made
near-certain, surviving warfare will be a matter of evading detection, rather than evading
firepower. What would happen if vehicle operators could be told they had been seen and
were about to be targets of deadly munitions unless they visibly disabled the vehicles?
The first few times the technique was used, demonstrations, rather than actual attack,
might be used to indicate that discovery is the cousin of destruction and that warnings
would be ignored at peril to life and limb. With every demonstration, the correlation
might become clearer. Such psychological warfare might save ammunition (and avoid
subsequent broadcasts by CNN of a grisly reality). Yet the demonstration must reflect
underlying realities, not create them.
By the same logic, telling soldiers that their wives and lovers are sleeping around is
more effective if those at home can be identified by name. Gathering the data on
individuals in primitive societies might not be possible, but it would be easier in
advanced societies, which these days generate enormous computer- kept files on almost
everyone (e.g., from credit card histories, medical histories). Broadcasting information
to individuals might be less difficult than it appears at first (even without the ability
to locate individuals within units). No one needs to watch TV every minute to receive
second-hand news of what is being said by the other side. At thirty seconds per soldier
(the length of a typical TV advertisement), an entire division could be covered within one
week of broadcasting without anyone losing sleep.
Counter-commander
Nothing so much suggests the imminence of defeat than confused and disoriented
commanders. Yet confusing them with words alone is a difficult task. In mass societies,
commanders are the instruments that translate the will of those to whom they report into
the duties of those they command. The commander neither originates the ends, nor, in
theory, allows personal considerations to get in the way of optimizing military decisions.
A good commander should be able to transcend unnecessary emotion and proceed directly to
the tasks at hand.
Confusion and disorientation are cognitive as well as emotional states. Commanders make
decisions on the basis of unexpected events. If reality is different from the basis used
for decisions, it is difficult and time-consuming to reconstruct a cognitive structure
(e.g., facts that lead to implications, actions based on conclusions) based on the new
reality (rewiring interpersonal relationships and organizations to match the new reality
may be almost impossible). Simulation, thought experiment, and generalized what-if
thinking, which can prepare a commander to recognize wide alternatives (each with its own
decision logic), would facilitate coping with the unexpected, but at a high price.
Contemplating an assortment of possibilities necessarily detracts from contemplating
deeply those presumably probable. Events of low probability are discarded entirely; should
they occur, few know how to cope.
Unfavorable events always offer the possibility of unhinging the commander Note 32;
but can information warfare compound a disorientation that events on the grand scale would
have caused in any case? If so, among otherwise comparable courses of action, logic would
seem to favor the course that would exacerbate differences between what the other side
expects to see and what it actually sees. Note 33 In
a World War II-ish metaphor, a direct tank assault may have a higher probability of
success of throwing the enemy back compared to a parachute-led assault. If the opposing
commander is confident that a parachute- led assault against him would fail, being wrong
could force him to rethink the assumptions of his strategy. How accurate must this
psychological portrait be before a parachute assault becomes the preferred approach? How
likely is the commander's disorientation, and what is it worth in outcomes? The decision
to adopt a strategy that trades immediate outcomes for increased confusion depends on how
data affect the other side.
The attempt to mislead the other side's commander at the operational level Note 34 is
an important part of information warfare. Historically, such deception has worked best
when one side has a good idea of what the other side will and will not do. Note 35 In
World War II, for example, the Germans were convinced that the Allies would try to breach
the Atlantic Wall at Calais; the Japanese believed equally strongly that U.S. forces would
strike from the Aleutians. In both cases, Allied forces played to those fears, keeping the
opponent's forces pinned down where the opponent would need them least when the ultimate
attack came. Similarly, Iraq was led to believe that the United States would use aerial
warfare for only a limited time and only to soften the field immediately prior to ground
attack (rather than, as it turned out, for forty days and nights). Iraq also believed that
the United States would try to recapture Kuwait from the sea. U.S. quasi- public
commentary carried over international media, such as CNN, was shaped to support the first
belief; more conventional devices (e.g., having ships sail up and down the coast)
supported the second.
Information warfare can also be applied to the everyday task of deceiving opposing
bureaucracies -- diplomats and spies -- about one's intentions and capabilities. Weapons
can be said to be more or less efficient or speedy than they actually are. A nation's
preparations for war can either be highlighted for effect or downplayed for soporific
value. Such activity is so common and historical that labelling it warfare rather than the
everyday business of statecraft it has always been would prove difficult.
How could advancing information technology accentuate or mitigate operational
deception? Institutions (e.g., CNN, again) and tomorrow's technologies (e.g., DBS) ease
the dissemination of deception. In the future, a transition from CNN to narrowcasting
might create the possibility that one side could generate different (perhaps even
incompatible) messages to competing components of the other side's polity. Proliferating
media would permit promulgation of confusion. As technologies of inspection become
increasingly ubiquitous, however, more details must be correct to achieve deception. Note 36
Kulturkampf
Whether cultural struggle is a form of psychological warfare is a rich topic, yet many
non-Western nations are disturbed by the extent to which their traditional cultures are
being invaded by Western -- that is, largely U.S. -- popular culture (e.g., fast food,
Hollywood movies, blue jeans). More than one seer has forecast a coming clash of
civilizations
Note 37 arising not because countries will take issue with the Madonna but, for
example, because her present-day namesake is seen as assaulting a traditional value
structure. The trip from fear and loathing to accusations of direct cultural attack is
short.
Is cultural warfare a creature of the new information technologies? Hardly. The outcome
of the cultural struggle between the Hebrews and the Syriac Greeks is celebrated every
December, and fears of U.S. cultural imperialism certainly predate network television.
Cultural challenges are facilitated by such instrumentalities as the multinational
corporation (which require advanced communications to function), the Internet, satellite
video feeds, or, most recently, DBS.
Is cultural warfare a form of war (that is, again, policy by other means)? Not as seen
from Peoria. First, the entire concept of national culture simply remains alien to most
Americans, bred, as they are, to the idea that this nation is defined by norms of
political and social behavior, rather than by cultural habits. The U.S. Constitution (with
antecedents in English common law) may be the best single expression of this
socio-political behavior. Americans tend to be impatient with the whole notion of culture,
unlike the French, who, at least to American eyes, imbue their language, arts, and cooking
with heavy national responsibility. Steeped in national myths of pioneer and immigrant,
Americans readily defend the right to pick and choose -- or invent -- cultural choices
rather than settle for one set of them. If the Japanese, say, wish to try to sell
Americans on calligraphy, family bathing, daikan, or karaoke here, they are as welcome as
anyone else is to try.
Cultural warfare is something the United States is more likely to do to others.
Cultural products are one of the only categories in which the United States enjoys a
consistent export surplus. When the French or Canadians complain about U.S. cultural
exports to their countries, the United States sees those complaints as threats to world
trade and refuses to treat such cultural concerns as legitimate. Yet U.S. policy wants to
see U.S. political culture (e.g., majority rule, minority rights) exported and
adopted overseas; trade rules aside, policy is completely and properly silent about other
cultural influences.
Hacker Warfare
Winn Schwartau, Note 38
among others, uses the term information warfare to refer almost exclusively to attacks on
computer networks. In contrast to physical combat, these attacks are specific to
properties of the particular system because the attacks exploit knowable holes in the
system's security structure. Note 39 In
that sense the system is complicit in its own degradation.
Hacker warfare varies considerably. Attackers can be on site, although the popular
imagination can place them anywhere. The intent of an attack can range from total
paralysis to intermittent shutdown, random data errors, wholesale theft of information,
theft of services (e.g., unpaid-for telephone calls), illicit systems' monitoring (and
intelligence collection), the injection of false message traffic, and access to data for
the purpose of blackmail. Among the popular devices are viruses, logic bombs, Trojan
horses, and sniffers. Note 40
The hacker attacks discussed here are attacks on civilian targets (military hacker
attacks come under the rubric of C2 warfare). Note 41
Although attacks on civilian and military targets share some characteristics of offense
and defense, military systems tend to be more secure than civilian systems, because they
are not designed for public access. Critical systems are often disconnected from all
others -- "air gapped," as it were, by a physical separation between those
system and all others.
From an operational point of view, civilian systems can be attacked at physical,
syntactic, and semantic levels. Here, the focus is on syntactic attacks, which affect bit
movement. Concern for physical attacks (see above, on C2W) is relatively low Note 42
(although some big computers on Wall Street can be disabled by going after the little
computers that control their air-conditioning). Semantic attacks (which affect the meaning
of what computers receive from elsewhere) are covered below, under cyberwarfare.
Hacker warfare can be further differentiated into defensive and offensive operations.
The debate on defensive hacker warfare concerns the appropriate role for the DoD in
safeguarding nonmilitary computers. The debate on offensive hacker warfare concerns
whether it should take place at all. In contrast to, say, proponents of tank or submarine
warfare, only a few hackers argue that the best defense against a hacker attack is a
hacker attack.
Whether hacker warfare is a useful instrument of policy is a question that defense
analysts and science fiction writers may be equally well placed to answer. Hacker warfare
would, without doubt, be a new form of conflict, but it raises not only the usual
questions -- is it real, is it war -- but also a third: should the United States wage it?
Is it Real?
Perhaps emblematic of the new concern about hacker warfare among defense analysts, in
November 1994 the dean of the breed, Eliot Cohen, mentioned it three times in an analysis
of the future defense posture of the United States Note 43
Incidents of network penetration by hackers are on the increase, rising faster than the
total population of the Internet. The total cost of silicon fraud is several billion
dollars (although two-thirds of that total consists of toll-call fraud perpetrated through
private branch exchange [PBX] telephone switches).
It seems excessive, however, to extract a threat to national security from what, until
now, has been largely a high-tech version of car theft and joy-riding. Even though many
computer systems run with insufficient regard for network security, computer systems can
nevertheless be made secure. They can be (not counting traitors on the inside), in ways
that, say, neither a building nor a tank can be.
To start with the obvious method, a computer system that receives no input whatsoever
from the outside world cannot be broken into. If the original software is trusted (and the
National Security Agency [NSA] has developed multilayer tests of trustworthiness), the
system is secure (whether the system functions well is a separate issue). A system of this
sort is, of course, of limited value. The real concern is to allow systems to accept input
from outside without at the same time allowing core operating programs to be compromised.
One way to prevent compromise is to handle all inputs as data to be parsed (a process in
which the computer decides what to do by analyzing what the message says) rather than as
code to be executed directly. Security then consists of ensuring that no combination of
computer responses to messages can affect a core operating program, directly or indirectly
(almost all randomly generated data tend to result in error messages when parsed). Note 44
Unfortunately, systems need to accept changes to core operating programs, all the time.
The trick is to draw a tight curtain of security around the few superusers granted the
right to initiate changes. Although they might complain, their access methods could be
tightly controlled (they might, for instance, work only from particular terminals that
were hardwired to the network, which is an option in Digital's VAX operating system). The
rapid speed and greater bandwidth of today's computers have made ubiquitous use of
encryption and digital signatures possible. A digital signature establishes a traceable
link from input back to the user attempting to pass rogue data into the system, and
although it will not prevent all tampering (e.g., bugs in the parsing engine), it can
eliminate most avenues of attack on a system. Note 45
Stringent security may make certain innovations in the global network difficult to
implement, such as the practice of communicating by exchanging software objects (which
bind potentially unsafe executable code to benign data). Systems can (with work) be
designed to retain full functionality in face of necessary restrictions. Security comes
with costs, particularly if legacy and otherwise reliable operating systems (e.g., Unix)
must be rewritten in order to minimize security holes. If the threat is big enough, the
dollars spent to protect mission-critical national systems may not seem so large. At
present, civilian mission- critical systems can, for policy purposes, be limited to those
that run phone lines, energy, and other utility systems, transfer funds transfer networks,
and maintain safety systems.
One reason computer security lags is that incidents of breaking in so far have not been
compelling.
Note 46 Although many facilities have been entered through their Internet gateways,
the Internet itself has only once been brought down (by the infamous Morris worm). The
difficulty in extrapolating from the current spate of attacks on the Internet is that the
Internet was designed to trust the kindness of strangers. If it is to be considered a
mission-critical system for which compromise is a serious problem, it must evolve and will
necessarily become more secure. Note 47
Although the signalling systems that govern the nation's telephones have permitted
hackers to affect service to specific customers, the system itself has yet to experience a
catastrophic failure from attack. None of the few broad phone outages that have occurred
has been shown to have been caused by anything other than faulty software. Note 48 No
financial system has ever had its basic integrity become suspect (although intermittent
failures occur, such as NASDAQ's frequent problems). An analogy has been drawn between the
threat of hacking and the security of the nation's rail system: train tracks, especially
unprotected tracks in rural countryside, are easy to sabotage, and with grimmer results
than network failure, but such incidents are rare.
Although important computer systems can be secured against hacker attacks at modest
cost in usability, that does not mean that they will be secured. Increasing and
increasingly sophisticated attempts may be the best guarantor that national computer
systems will be made secure. The worst possibility is that the absence of important
incidents will lull systems administrators into inattention, allowing some organized group
to plot and initiate a broad, simultaneous, disruptive attack across a variety of critical
systems. The barn door closes but the prize racehorse has been lost. Are today's hackers
doing us a favor? Not everyone thinks so; Dorothy Denning, of Georgetown University, has
argued that today's volume of random hacking raises the sophistication of hackers, thus
raising the cost of recapturing the desired level of systems security. Note 49
Is it useful to test systems against hackers the way new software is tested against
computer illiterates? Probably. Much of hacking is determining the construction of a
system -- which rarely is obvious to the outside user -- that is, finding where the holes
are and pinpointing and exploiting them. Testers could be given the source code that says
how the system works and set the problem of converting that into the kind of search for
holes hackers undertake to see if they can punch through. If the job of testers is to make
systems foolproof, they can test faster than hackers can hack (but if it consists of
obscuring the faults, their thorough knowledge of the system prevents them from testing
how well the system can protect itself through self-obfuscation).
Perhaps the most pernicious aspect of hacker warfare is that by creating a dense aura
of magic around hacking it raises the status of professional paranoids. One particularly
egregious hobgoblin has whispered that deliberate flaws are planted from overseas in a
popular computer chip or operating system and that the flaws can disable the world's
microcomputer systems just when the United States will be confounded by an opponent's
military challenge. Getting two such events to coincide would in itself be an engineering
tour de force.
Note 50
All told, hacker warfare appears to be a problem that is not a problem until it is a
problem, when it will shortly cease to be a problem.
Is it war?
Hacker attacks on military information systems can reinforce conventional military
operations as well as any other form of information warfare. Crucial military systems are
supposed to be designed with sufficient security and redundancy (and sufficient
separateness from the rest of the world) to defeat such attacks. Note 51
Hacker attacks on commercial information systems, precisely orchestrated, can distract
the political leadership from national security duties. How effective are hacker attacks
as warfare? That is, what power do hacker attacks have to affect the power of the state to
defend its vital interests?
A flurry of hacker attacks can rival terrorist attacks for annoyance value, and,
indeed, can disrupt the lives of more people. Is annoyance without political content an
act of war? Can hacker attacks force change any more than terrorist attacks do? If so,
repeated terrorist attacks would have to tire the target populace and erode support for
countering those for whom the terrorists work. Yet hacker warfare depends for effect on
specific, thus remediable, characteristics of the target system. Repeated attacks presume
either a population of doltish systems administrators or increasingly clever hackers. Can
either be counted on? Applying the terrorist model, again, perhaps hacker attacks could
force change by inducing repressive state countermeasures, which then would alienate
uninvolved citizenry. But hacker warfare is not liable to set off random repression of
undesirables. Although populations may chafe a bit at computer security measures
instituted in the wake of attacks, such measures are a long way from invading houses and
hauling the usual suspects off to police headquarters.
In its ability to bring a country to its knees, hacker warfare is a pale shadow of
economic warfare, itself of limited value. Suppose that hackers could shut down all phone
service (and, with that, say, credit card purchases) nationwide for a week. The event
would be disruptive certainly and costly (more so every year), but probably less
disruptive than certain natural events, such as snow, flood, fire, or earthquake --
indeed, far less so in terms of lost output than a modest-size recession. Would such a
hacker attack prompt the U.S. public to demand the United States disengage from opposing
the state that perpetrated the countermove, just because of great inconvenience? Probably
not. The United States is more likely to disengage from an overseas conflict in the face
of opponents whose neighborhoods are judged less important than initially estimated. It is
less likely to withdraw in the face of an opponent whose power to strike the U.S. economic
system suggests why this opponent must be dealt with harshly. Note 52
Should the United States Wage Hacker Warfare?
The answer depends on whether defensive or offensive hacker warfare is intended.
Defensive hacker warfare is an essential but everyday task of bolstering network security.
Few doubt that military information systems should be guarded against attack (unclassified
open-logistics system are of particular concern); the same is true for mission-critical
civilian systems, and perhaps even for the coming national information infrastructure.
Should the government ensure the security of systems critical to the national economy?
On one hand, threatening the economy by targeting its systems may affect the state. On the
other hand, is systems security a problem whose solution should be socialized rather than
remain private? If a foreign missile hits a refinery that blows up and damages its
neighborhood, would the damage be refiner's fault? No: the problem has been socialized in
that the United States has a military to protect itself against such attacks. If a gunman
hits a refinery tower and causes a similar explosion, would that be the refiner's fault?
Yes and no: the problem is partially socialized through public law enforcement. Yet, the
refiner -- as an owner of potentially dangerous equipment -- is reasonably expected to
take precautions (e.g., perimeter fencing, security guards). If a hacker on the Internet
gains access to the refiner's system and commands a valve to stay open, creating an
explosion and damaging the neighborhood, should the refiner be at fault? Yes: it should
know everything about its information systems whereas the government may now absolutely
nothing. Thus, the refiner should be responsible for protecting its internal systems and
ensuring that software-generated events (e.g., software bugs) cannot do catastrophic
damage. If a bank's deposit records were destroyed, do the depositors lose their money?
No: a deposit constitutes a promise made by the bank to replay a loan. The bank's legal
obligations cannot be erased by erasing its silicon memory of these obligations.
If the government is to protect the security of non military systems, which agency
should take the lead? The NSA clearly has the greatest expertise, yet in civilian circles
it also one of the least trusted agencies because of the highly classified nature of most
of what it does. Note 53 If
and when network security receives more attention, adherence to minimal standards of
security may become a precondition for federal regulatory approval (e.g., phone system or
power-generation franchises often carry legal obligations for certain levels of assured
service), for federal contract approval (e.g., bank systems), or for handling certain
records (e.g., personal health data). Care must be taken lest the criteria used to define
adequate security reflect military specifications (MILSPECs) and the array of threats
particular to military systems, rather than criteria more appropriate to critical civilian
networks.
The question of whether to develop a U.S. capability for offensive hacker warfare
echoes arguments attendant on any discussion of nouvelle weaponry. If the United
States forgoes, will others also forgo? Analogies to atomic weaponry suggest that hacker
offensive warfare is not at all like atomic warfare (where linkages existed between the
level of U.S. and Soviet stockpiles and delivery systems). Nations against which the
United States might be preparing hacker warfare capabilities are less likely to react to
U.S. capabilities than those against whom the United States might be preparing nuclear
capabilities (in part because hacker warfare capabilities tend to be developed in and need
to be used in great secrecy). It is also difficult to argue that attacking a society's
computers with malevolent software is especially immoral when almost all are other targets
are acceptable.
The argument against developing a capability for offensive hacker warfare concerns
glass houses and stones. The United States is far more dependent on computer systems than
other nations are. Note 54 The
U.S. edge in perpetrating hacker attacks may be narrower than imagined. Roughly 60 percent
of the doctorates granted here in computer science and security are awarded to citizens of
foreign countries, two-thirds from Islamic countries or India. Analogies to biological
warfare suggest that the United States should stop contemplating certain types of attacks
until it has developed antidotes for them. It would be quite embarrassing if a virus
intended for another country's computer systems leaked and contaminated ours.
Defensive hacker warfare presents a fundamental barrier to offensive hacker warfare.
One way to promote the security of U.S. systems is to develop and distribute tools, tests,
and code that ease the burden of securing civilian systems, and, thus, many multinational
systems. If the tools have merit, potential adversaries will install them, too. Trap doors
could be built into these products, but pulling that off requires greater cooperation
between the vendors of systems security and the U.S. government Note 55
than the current debate over the Clipper chip suggests may be possible.
As the world becomes interlinked, most defenses the U.S. might employ defend not only
this country but others as well. Out of the desire to ensure that U.S. corporations
deposits in banks in foreign countries are secure, the United States cannot help promoting
operational practices that in turn ensure that the deposits of evil dictators in the same
bank are equally secure. Because hacking is cheap, nations at war might as well see what
mischief it can be used to cause, and those that fall victims to such attacks will then
have only themselves to blame.
Economic Information Warfare
The marriage of information warfare and economic warfare can take two forms:
information blockade and information imperialism.
Information Blockade
The effectiveness of an information blockade presumes an era in which the well-being of
societies will be as affected by information flows as they are today by flows of material
supplies. Nations would strangle others' access to external data (and, to some extent,
their ability to earn currency by exporting data services). Cutting off access would
cripple the economies of those nations, bringing them to their knees.
For the next few decades at least, the United States is more likely to perpetrate
rather than find itself the victim of information blockades. It is more likely to be
united with the rest of the world than our rogue opponents would be; not only is it, by
far, the best connected and thus would be the hardest to cut off from information flows
(not to mention the most self-sufficient economically), it is also a natural exporter of
information.
An analysis of information blockades raises the same questions raised by other forms of
information warfare: is it real? is it war? Could the United States truly blockade
information, and, if so, would that make much difference to the behavior of other nations?
Is it Real?
Information blockades can be understood as a variant on economic blockades. Cutting off
trade in goods can affect the well-being of a country by disrupting production flows and,
in the long run, eliminating the benefits of foreign trade. An information blockade works
similarly by forcing the target country to work in the dark and, in the long run, by
removing the benefits of information exchange. It also limits the ability of the blockaded
country to engage in psychological warfare.
To blockade a nation's information flow without blockading its physical flows is to
block only one avenue of commerce, the one that flows electronically. If physical flows
remain intact, printed (e.g., technical manuals) material could be acquired and even large
databases transferred by CD-ROM. The information blockade would interrupt real-time
interactions and restrict access to very large information flows (e.g., raw satellite
imagery). It would be both easier and harder than blocking the country's supply of goods.
With less opportunity for physical confrontation (in contrast to, say, boarding suspect
ships at sea), the odds of violence is less. For the most part, information conduits are
countable (by contrast, opportunistic smugglers can penetrate the entire length of a
border).
How well can electronic data flows be cut off? Physical linkages, such as copper or
wire, can be cut off at the border, in the waters, or at the nearest switch. In World War
I, England severed Germany's cable links to the United States. Terrestrial radioelectronic
connections can be silenced either by silencing the nearest transmitter (e.g., microwave
towers) or by selective jamming. Space-based communications pose a bigger problem. Even if
all sources uploading to geosynchronous satellites ceased transmissions (most are
institutions, such as phone companies or media services), some services such as direct
broadcast satellite would be nearly impossible to block. Free channels would just radiate.
The benefits and lack of penalty associated with cracking by-subscription channels (which
may carry tomorrow's digital business traffic) would probably motivate enough people to
try, as video piracy in the United States shows.
Eliminating person-to-person linkages (e.g., Iridium, Inmarsat) could be confounded by
the efforts of those on the outside whose communications were cut off. Third parties could
establish accounts on global networks to pay for users inside the country. It is almost
impossible for satellites to know where signals are going and even harder to determine
where they come from. Encryption would hide who was talking to whom.
Is it War?
Under what circumstances would a nation be vulnerable to information-economic warfare?
Those who would block information could do so only by controlling a sufficiently large
percentage of information resources and by being themselves relatively invulnerable to
reverse pressure. In this respect, the United States alone would have a comparative
advantage.
Comparisons to economic warfare are apt. The effectiveness of economic warfare depends
on the target country's need for trade (or on the scale of disruption an unexpected cutoff
of trade would imply). Countries that need food (e.g., the United Kingdom) or raw
materials (e.g., Japan) or that live by selling specific resources (e.g., Iraq) are
vulnerable to economic warfare. Those that for ideological or geographical reasons can
forgo trade (e.g., the former Soviet Union) are harder to affect. A reigning article of
faith holds that economic growth requires active participation in the global economy. Any
nation only beginning to integrate its economy with the rest of the world's would see a
blockade more as opportunities missed than as output lost; either would mean taking a
risk.
For an information blockade to have power similar to that of an economic blockade, the
target nation would need to be dependent on external information flows, although
information exchange is only one component of trade. Note 56 A
nation that had lost access to electronic information exchange could be hindered yet not
prevented from conducting trade. Iraq, for instance, could still sell oil. Without
real-time access to commodity exchanges or the ability to tap databases on usage patterns,
a targeted nation might have somewhat more difficulty writing the most advantageous
contract for itself -- but that constitutes a far lower loss.
Conversely, dependence could arise more from importing information, rather than from
exporting it. The growth of computers, communications, and simulation suggests the growing
attractiveness of offering services, especially expert services, over the net. Both
carbon-based and silicon-based consultants could advise farmers on crop conditions,
diagnose failures in complex machinery or factory systems, navigate the shoals of global
commerce and finance, prepare surgical procedures, even supply the educational system.
Such bandwidth-dependent applications are especially vulnerable to blockade.
As with many forms of conflict, threats may be more effective than acts. Nations
seeking greater information intercourse (e.g., to attract industries) would be more
sensitive to the risks of untoward actions to their participation in the info-sphere; but
nations that decide the risk is worth taking might be less likely to come to terms once
information warfare has commenced. After all, societies were known to function before
television.
How dependent on information flows could nations become? Some, the Philippines and
several in Caribbean, are acquiring low-tech information export sectors (e.g., credit card
operations). Would ambitious countries see their prosperity linked to status as a
competitive base from which to sell goods and services and still risk provoking an
information blockade that could sour potential investors?
If the threat of information war is present, few countries might allow themselves to
become so vulnerable. Yet, under peaceful conditions, the prospect of a blockade may seem
remote. Dependence on global information links will increase, and even leaders with
hostile intent may not perceive that such dependence leaves them vulnerable to retribution
if and when the leadership carries out hostile acts.
Information Imperialism
To believe in information imperialism means believing in modern day economic
imperialism. Thus, trade is war. Nations struggle with one another to dominate strategic
economic industries.
How does information play in this contest? Although it is difficult in a paragraph to
do justice to a complex chain of causality, Note 57 the
logic is as follows. Nations specialize in certain industries; some industries are better
than others. The good industries command high wages and, usually, feature high growth
rates. They tend to be knowledge- intensive; they require and reinforce skills against
which other nations, particularly those with low-wage workforces, cannot easily compete.
Acquiring and maintaining a position in these industries is a reinforcing process.
Consider Silicon Valley. The advantages of working there include easier access to
customers, suppliers, and to workers sophisticated in electronics. The constant exchange
of information, in particular, early access to interesting technical questions and
information resources, provides on an edge in coming up with interesting solutions that,
in turn, increases the likelihood that the area may enjoy a like advantage in the next
round of problems. National policies may reinforce virtuous cycles. Japanese automobile
manufacturers, even U.S. transplants (e.g., Toyota in Georgetown, Kentucky) have been
accused of giving interesting work to their friends and boring work to others; Japanese
vendors are said to offer their wares to domestic buyers one or two years before the wares
go overseas. U.S. firms have a hard time tapping into these networks of opportunity,
either as suppliers or buyers. Targeted acquisition policies by governments (e.g.,
lucrative, research-intensive defense contracts) can have similar effects promoting a
particular sector.
Is this war? Analogies to kulturkampf may be useful here. The United States does
not export movies or pop fashions with an eye to subverting other cultures; it is
something it does at a comparative advantage and wishes to extend through markets in goods
and services. The Japanese could argue that, similarly, they do not wish to place the rest
of the world into an inferior and dependent technological position. They simply want to
make enough money to pay for their imports, and they believe they have a comparative
advantage in certain high-technology manufacturing. Whether characterizing trade as a
country-versus-country competition is meaningful in an age of multinational corporations
remains an open question. Most large manufacturing corporations Note 58 in
the United States and Europe are rapidly losing national coloration -- and, in any case,
they source components globally. Japanese and other Asian corporations remain noticeably
national, but they are moving in the same direction.
Cyberwarfare
Of the seven forms of information warfare, cyberwarfare -- a broad category that
includes information terrorism, semantic attacks, simula-warfare and Gibson-warfare -- is
clearly the least tractable because by far the most fictitious, differing only in degree
from information warfare as a whole. The global information infrastructure has yet to
evolve to the point where any of these forms of combat is possible; such considerations
are akin to discussions in the Victorian era of what air-to-air combat would be. And the
infrastructure may never evolve to enable such attacks. The dangers or, better, the
pointlessness, of building the infrastructure described below may be visible well before
the opportunity to build it will present itself.
Information Terrorism
Although terrorism is often understood as the application of random violence against
apparently arbitrary targets, when terrorism works it does so because it is directed
against very specific targets, often by name. In the early days of the Vietnam War, the
Viet Cong terrorized specific village leaders to coerce their acquiescence. Done well,
threats can be effective, even if carried out infrequently; targeted officials can be
forced to accede to terrorists and permit their reach to spread. As the term is used here,
information terrorism is a subset of computer hacking, aimed not at disrupting systems but
at exploiting them to attack individuals.
What would the analogy for information war be to that kind of terrorism? Note 59
Targeting individuals by attacking their data files requires certain presuppositions about
the environment in which those individuals exist. Targeted victims must have potentially
revealing files on themselves stored in public or quasi-public hands (e.g., TRW's credit
files) in a society where the normal use of these files is either legal or benign
(otherwise, sensitive individuals would take pains to leave few data tracks). Today, files
cover health, education, purchases, governmental interactions (e.g., court appearances),
and other data. Some are kept manually or are computerized but inaccessible to the
outside, yet in time most will reside on networks. Tomorrow, files could include
user-built agents capable of interacting with net-defined services and therefore
containing a reliable summary of the user's likes, dislikes, and predilections. Note 60
The problem in conducting information terrorism is having to know what to do with the
information collected. Many people, for instance, might be embarrassed if the information
in their collected datasphere were opened to public view; but that does not necessarily
make them good objects for blackmail. Similarly, the hassle created by erroneous entries
in a person's files might be significant, but threatening to put them there has only
limited coercive appeal (a person so threatened could seek to limit the damage by
requesting repeated backups of existing data to archival media along with the demand that
all incoming data must be authenticated).
If information terrorism is to succeed, a more plausible response than fear of
compromise might be anger at the institutions that permitted files to be mishandled.
Before a systematic reign of computer terror could bring about widespread compromise of
enough powerful individuals it would probably lead to restrictive (perhaps welcome) rules
on the way personal files are handled.
Semantic attack
The difference between a semantic attack and hacker warfare is that the latter produces
random, or even systematic, failures in systems, and they cease to operate. A system under
semantic attack operates and will be perceived as operating correctly (otherwise the
semantic attack is a failure), but it will generate answers at variance with reality.
The possibility of a semantic attack presumes certain characteristics of the
information systems. Systems, for instance, may rely on sensor input to make decisions
about the real world (e.g., nuclear power system that monitors seismic activity). If the
sensors can be fooled, the systems can be tricked (e.g., shutting down in face of a
nonexistent earthquake). Safeguards against failure might lie in, say, sensors redundant
by type and distribution, aided by a wise distribution of decisionmaking power among
humans and machines.
Future systems may try to learn from their info-sphere. A health server might poll
participating physicians to collect histories, on the basis of which the server would
constantly compute and recompute the efficacy of drugs and protocols. A semantic attack on
this system would feed the server bad data, perhaps discounting the efficacy of one
nostrum or creating false claims for another. Similarly, a loan server could monitor the
world's financial transactions for continuing guidelines about which financial instruments
merit trust. If banking server systems work the way bankers do, a rush of business to a
particular institution could confer legitimacy upon the institution, and if that rush of
business were phony and the institution a Potempkin savings and loan, the rush of
legitimate business, by bytes and wire, could result in a rapid decrementation of assets
by supporting banks. This scenario is similar to what allowed Penn Square bank in Oklahoma
to buffalo many other banks that should have known better. In cyberspace, fraud can occur
more quickly than human oversight can detect.
Is a semantic attack a worrying prospect? Few servers like those just described exist.
By the time they will, enough thinking should have gone on to develop appropriate
safeguards, such as digital signatures, to repel spoofing and enough built-in human
oversight to weed out data that computers accept as real but a human eye would reject as
phony.
Simula-warfare
Real combat is dirty, dull, and, yes, dangerous. Simulated conflict is none of those.
If the fidelity of the simulation is good enough -- and it is improving every year -- the
results will be a reasonable approximation of conflict. Why not dispense with the real
thing and stick to simulated conflict? Put less idealistically, could fighting a simulated
war prove to the enemy that it will lose?
The dissuasive aspect of simulation warfare is an extension, in a sense, of the
tendency to acquire weapons for more demonstration than for use, the battleship being
perhaps a prime example. Had the United States possessed more atomic weapons during World
War II, it might have chosen to light the first off Tokyo harbor for effect rather than in
Hiroshima for results. The use of single champions rather than full armies to conduct
conflict has both Biblical and Classical antecedents, even if the practice has now fallen
into disuse. The gap between these practices and simulated conflict, with both sides
agreeing to accept the result, would be a chasm.
Unfortunately, the realities of war and the fantasies of simulation make poor
bedfellows. Environments tailor-made for simulation are composed of individual elements,
each of which can be characterized by behavior but whose interaction is complex; for this
reason, air tunnels simulate well. In tomorrow's hide-and-seek conflict, it will be almost
impossible to characterize the attributes of combat. Much of warfare will depend on each
side's ability to fool the other, to learn systematically from what works well and what
poorly, to disseminate the results into doctrine, and, by so doing, to move up the
sophistication of the game notch after notch. These operations are precisely the ones least
amenable to simulation.
Needless to add, in the unlikely event that both sides own up to the capability and
number of their systems and the strategies by which these are deployed, would the hiding
or finding qualities of these systems be honestly portrayed? Mutual simulation requires
adversaries to agree on what each side's systems can do. The reader may be forgiven for
wondering whether two sides capable of this order of trust could be even more capable of
resolving disputes short of war.
The attractiveness of today's simulation technology is its ability to model the
battlefield from the viewpoint of every operator. Marrying operators and complex platforms
in simulation is being promoted just when operators and their complex platforms are
shuffling off the combat stage. Information systems, and over-the- horizon weaponry are
more and more what war is about; and they are largely self-simulating systems.
A less ridiculous version of the game -- and one that forgoes computer simulation --
tests the hiding and finding systems in the real world but replaces real munitions with
virtual ones -- e.g., laser tag equivalents. Private war games and the National Training
Center do this. That no war in memory has ever been replaced by a war game casts doubt on
whether, despite great advances in simulation, any future war will be either.
Gibson-warfare
The author confesses to having read William Gibson's Neuromancer Note 61
and, worse, to having seen the Disney movie "TRON." In both, heroes and villains
are transformed into virtual characters who inhabit the innards of enormous systems and
there duel with others equally virtual, if less virtuous. What these heroes and villains
are doing inside those systems or, more to the point, why anyone would wish to construct a
network that would permit them to wage combat there in the first place is never really
clear.
Why bring up Gibson's novel and the Disney movie? Because to judge what otherwise sober
analysts choose to include as information warfare -- such as hacker warfare or esoteric
versions of psychological warfare -- the range of what can be included in its definition
is hardly limited by reality.
The Internet and its imitators have produced virtual equivalents of the real world's
sticks and stones. Women have complained of virtual stalkers and sexual harassers; flame
wars in the global village are as intense and maybe as violent as the village gossip they
have supplanted; agent technology, coming soon, permits a user to launch a simulacrum into
the net, armed with its master's wants and needs, to make reservations, acquire goods,
hand over assets, and, with work, to negotiate terms for enforceable contracts. What
conceptual distance separates an agent capable of negotiating terms from another capable
of negotiating concepts, hence, conducting a discussion? What will prevent an agent from
conducting an argument? Arguments may require the support of allies, perhaps other agents
wandering the net, who may be otherwise engaged in booking the best Caribbean vacation but
who have spare bandwidth available for engaging in sophomoric colloquy. Allies might then
form on the other side. The face off of allies and adversaries, of course, equals conflict
and perhaps even a disposition of goods and services that will depend on the outcome.
Thus, war, in the guise of information war, even while the originators of the argument are
fast asleep.
Possible? Actually, yes. Relevant to national security? Not soon.
Summary
A summary evaluation of the various forms and subforms of warfare asks:
which are real, for which the United States has an advantage, which are new, and how
effective each might be. (i) Which wars are real and which are theoretical
constructs, (which do not yet exist or, if it did, could stretch the definition of
warfare)? Specifically, which are war as commonly recognized -- a destructive, extralegal
struggle between two forces for control of a state's powers, its actions, or its assets
(e.g., territory)? Real forms of warfare include everything under C2W, EW, IBW, and
psychological operations against commanders and forces. Arguable forms of warfare
include psychological operations against the national will and culture, as well as techno-
imperialism. Hacker warfare, information blockades, information terrorism, and semantic
attacks are potential forms of warfare. Finally, simula-warfare and Gibson-warfare
are unlikely in the foreseeable future. (ii) How would the United States
fare against a prototypical sophisticated foe of the future (e.g., a middle-income country
with access to global markets for electronic equipment and engineering talent)? The United
States is powerful at antiradar and cryptographic aspects of EW, offensive
intelligence-based warfare, psychological warfare against commanders and forces, and
simula- warfare; it has distinct advantages in kulturkampf and blockading
information flows. The United States is both powerful but vulnerable when it comes
to C2W, defensive intelligence-based warfare, hackerwarfare, techno-imperialism, and
Gibson-warfare. The United States is vulnerable to psychological warfare against
the national will, information terrorism, and semantic attack on computer networks. (iii)
The following table lays out which of these forms are new in whole or in part. It also
sketches the effectiveness of each form of information warfare against its likely
defenses.
Table 1. Information Warfare -- What's New, and What is Effective
FORM SUBTYPE IS IT NEW? EFFECTIVENESS
C2W Antihead Command systems, New technologies of
rather than dispersion and repli-
commanders, are cation suggest that
the target. tomorrow's command
centers can be pro-
tected.
Antineck Hard wired com- New techniques (e.g.,
munication links redundancy, efficient
matter. error encoding) permit
operations under reduced
bit flows.
IBW The cheaper the The United States will
more can be build the first system
thrown into a of seeking systems, but,
system that stealth aside, pays too
looks for tar- little attention to
gets. hiding.
EW Antiradar Around since Dispersed generators and WW II. collectors will survive
attack better than monolithic systems.
Anticomms Around since Spread spectrum, frequency WW II. hopping, and directional
antennas all suggest communications will get through.
Crypto- Digital code New codemaking techno- graphy making is now nologies (DES, PKE)
favor easy. code makers over code breakers.
Psycho- Antiwill No. Propoganda must adapt logical first to CNN, then to Warfare Me-TV.
Antitroop No. Propaganda techniques must adapt to DBS and Me-TV.
Anti No. The basic calculus of commander deception will still be difficult.
Kultur- Old history. Clash of civilizations? kampf
Hacker Yes. All societies are be- Warfare coming potentially more vulnerable but good
house- keeping can secure systems.
Economic Economic Yes. Very few countries are yet Infor- that dependent on high- mation
bandwidth information Warfare flows.
Techno-Im- Since the Trade and war involve perialism 1970s. competition, but trade is
not war.
Cyber- Info- Dirty linen The threat may be a good Warfare Terrorism is dirty reason for
tough linen wheth- privacy laws. er paper or computer files.
Semantic Yes. Too soon to tell.
Simula- Approaching If both sides are warfare virtual civilized enough to reality.
simulate warfare, why would they fight at all?
Gibson- Yes. The stuff of science warfare fiction.
Looking for the Elephant
Slicing, dicing, and boiling the various manifestations of information warfare produces
a lumpy stew. Information takes in everything from gossip to supercomputers. Warfare spans
human activities from by-the-rules competition to to-the-death conflict. Some forms of
warfare use the human mind as the ultimate battleground; others work just as well even if
people go home. Information warfare, in some guises, almost seems to predate organized
societies; in other guises, it may continue long after human society has evolved to
transcend today's organization whatsoever.
With the background of the first part of this essay, it seems reasonable to return to
the underlying issue of information as a medium of conflict. Is information warfare
sufficiently coherent to permit the emergence of information warriors? Does information
dominance have any meaning, and, if it does, is that dominance the core goal of
information warfare or a distraction that either applies so selectively that it is only
one of many possible viewpoints or so broadly that further discussion is useless?
Naval War Is to Navies as Information War Is to What?
Can information be considered a medium of conflict parallel to other media? If so, is a
separate service needed to house information warriors, however defined? There is a certain
logic, for instance, to organizing a corps capable of managing the sensor- to-shooter
cycle. Note
62 It could develop and organize the elements of the system, oversee their
emplacement, interpret their emanations, maintain their integrity, and convey the results
generated to the units that need them. This task would encompass IBW directly; the defense
of the cycle would complement other information warfare efforts, such as defensive C2
warfare, counter-EW, and antihacker warfare. If information architectures are similar
across competing militaries, than this corps may have the best feel for how the other side
goes about developing its own sensor-to-shooter cycle. Conceivably, this corps would contribute
to broader efforts in offensive C2 warfare, EW, and hacker warfare (as industrial
economists helped pick targets of the U.S. strategic bombing campaign in World War II),
but it would not conduct the war.
As the author can attest, the notion of an information corps falls short of intuitive
obviousness. Even true believers understand that many forms of information warfare
transcend the DoD: from certain aspects of intelligence collection, to the defense of
civilian information systems, to most psychological warfare, to almost all economic
information warfare, and to who knows what percentage of cyberwarfare. No DoD corps,
regardless of how broadly constituted, has cognizance of more than perhaps half the
territory of information warfare.
Even within that subset, however, the notion of an information warfare corps defined in
terms of in its medium is problematic. Corpsmen of all stripes tend to see their primary
job as facing off against their opposites. Tank drivers know that the best weapons to take
on tanks are other tanks: ditto for submariners. Jet drivers may be last to recognize how
few countries believe their own jets can win air-to-air engagements with U.S. forces Note 63.
Denizens of the U.S. Space Command admit only grudgingly that their role in life is to
help air-breathing commanders; given their druthers, they would rather conduct dustups
with the space systems of other countries.
Unless an information corps is continually oriented to supplying (and protecting)
information to support operations (a mission that overshadows the possession of raw
firepower in determining conventional engagements) it may be tempted to orient itself
against its counterparts. How ironic it would be if an information corps took defeat of
the other side's systems as its mission -- just when such warfare becomes increasingly
difficult to pursue, unproductive of results, and generally irrelevant to outcomes.
Is Information Warfare Possible?
Is information warfare a struggle for control of the information battlespace? Does
information dominance -- a counterpart of, say, maritime supremacy, air superiority, or
territorial control -- make sense as a goal? A nation claiming maritime superiority
demonstrates its strength when its vessels have unquestioned right of passage over open
oceans and can deny the same to enemy vessels. Similar claims to air superiority, or air
supremacy, arise when one side can send its warplanes everywhere in the heavens while the
other cannot even guarantee its birds' survival on the tarmac long enough to launch them.
Information warfare admits of the concept of superiority. One side in a conflict may
have better access to information than the other. It has more sensors in better places,
more powerful collection and analytical machines, and a more reliable process for turning
data into information and information into decisions. It can rely on the integrity of
command-and-control systems, while the enemy might have only a probabilistic set of weak
links over which its messages pass. This state of affairs does not mean that one side's
systems can keep the other side from functioning (in contrast to England's ability to
bottle up the German surface fleet after Jutland).
Does the possibility of superiority say anything about supremacy? Only in some cases.
One side's jamming device may be powerful or agile Note 64
enough to block radioelectronic emissions from the other side, yet this superiority would
be local and may not imply that its devices can transmit without interference. Because
radiation falls off to the square of distance (to the fourth for reflected radar), a
wide-area superiority translates poorly into local unintelligibility. Even so, one side
might overcome power using such techniques as nulling, directional antennas, or spread
spectrum (hiding a narrowband signal in a broadband swath). The result might not be to
silence the other side but to reduce its bandwidth to only essential messages. Note 65
More likely, both sides' bits get through.
Can psychological warfare be understood as a zero-sum contest over mind-share? If two
messages are opposed to each other, one side's message may dominate the other's, whose
bits are received but whose messages fade. In practice, debates are not usually conducted
as a direct clash of opposites (crime is down versus crime is up) but through selective
emphasis or deemphasis (crime is up versus educational scores are up). Given enough
conflict, listeners could resolve the issue by saying they're both lying.
Overarching concepts such as an information warfare corps or information dominance end
up having limited application over the entire or even a large segment of whatever falls
under the rubric of information warfare. A comparison can be made to logistics supremacy;
clearly one side's trucks do not prevent those of the other side from getting through.
Opposing information systems can probably each expect to go about their business without
overwhelming or even corrupting the other.
Conclusions
First, almost certainly there is less to information warfare than meets the eye.
Although information systems are becoming more important, they are also becoming more
dispersed and, if prepared, can easily become redundant (e.g., through duplication,
compression, and error-correction algorithms). Other commercially employed
techniques, such as distributed networking, spread spectrum, and trellis coding, can
ensure the integrity of messages. The growth of networking systems has created new
vulnerabilities, but they can be managed once they have been taken seriously. A strategy
that strangles the other side by applying pressure on its information pipe may be
self-defeating; if the other side's bureaucracy is well understood it may be defeated even
more easily by flooding it with more information than it can handle.
Second, information warfare has no business being considered as a single category of
operations. Of the seven types of information warfare presented here, two -- information
blockade and cyberwarfare -- are notional and a third -- hacker warfare -- although a real
activity, is grossly exaggerated as an element of war viewed as policy by other means.
Disregarding these as premature forms of information warfare, and associating EW
techniques with whatever ends they support (e.g., C2W, IBW), three forms remain: C2W, IBW,
and psychological operations, each of which can stand as a separate discipline. As it so
happens, command-and- control systems are vulnerable because they tend to be centralized,
while IBW systems are vulnerable because they rely on communications to unify a
decentralized sensor architecture. C2W and IBW are linked in that EW techniques can be
used against both command and intelligence systems.
Third, most of what U.S. forces can usefully do in information warfare will be defensive,
rather than offensive. Much that is labelled information warfare is simply not
doable -- at least under rules of engagement the United States will likely observe for the
foreseeable future. Information systems are more important to U.S. forces than they are
likely to be to opposing forces; what the United States might do in offensive operations
is limited by the restrictive rules of engagement it operates under; and because the
United States's open information systems are by their nature more likely to be understood
than systems of other countries.
Information Warfare and Information Architecture
One concept that recurs in almost all forms of information warfare -- and thus offers a
unifying subtext -- is that the details of a system's architecture determine the effects
of attacks on it -- far more than details, of say, a city's architecture determines the
effects of its being bombed.
Following Sun Tzu, the side that understands its enemy better is better prepared for
conflict. Understanding the enemy's culture and the ways in which its society uses
information remain important. These days, grasping the way the enemy uses information
systems -- notably, communications networks, databases, and, someday, systematic knowledge
algorithms (e.g., neural nets) -- is equally important.
At the core physical level, architecture incorporates sensors and emitters and their
power, acuity, availability, and reliability. At the network level, architecture
encompasses the interconnection of those elements: do they feed into the core processor
directly, are they filtered through particular systems (algorithmic or human or some
combination) or intermediate nodes (e.g., whether a field processor extracts semantic
information and passes it along or just filters bits). At a higher level are the integrity
systems: encoding and encryption, message prioritization (e.g., filtering systems to
replace what hierarchies used to do; useful for heavy EW environments), access (who can
see what), digital signatures (to ensure that a sensor's readings come from a sensor or
that commands come from a valid source), and redundancy (at the levels of bytes and
semantics).
Architecture speaks to the way bits are transformed into information. A commander in
one headquarters may pay attention to little else but the three top aides (who apply
intuition to what they hear from lower echelons). The commander in another may insist on a
large group of analysts who look examine raw data, the relative influence of each analyst
varying with the commander's estimate of their ability and with the correlation between
the analysis and reality. Yet a third commander may reserve looking at slightly massaged
bit streams for himself; analysts at this headquarters may suggest interpretations, but
the analysis would get its due only if it is both out of the box but within the ballpark.
Clearly, each commander has a different decisionmaking style, and a campaign of C2 warfare
would have very different effects on each command apparatus.
Architecture links information to decision: how readings are interpreted, what readings
are correlated to one another, what constitutes recognition, where boundaries are set to
eliminate false positives and false negatives, and under what circumstances sensor bit
streams are given higher relative priority. Are data from heterogeneous streams melded to
influence decisions or to support them after the fact? The sensor-to-shooter complexes of
tomorrow are but one channel; other channels include political direction, rules of
engagement, and the status of one's own forces.
Information warfare waged without regard for the architecture of decisionmaking is no
better than a shot in the dark. U.S. forces in the Gulf exploited a long period of
preparation doing figuring out how Iraq's leadership was thinking: extracting from Soviet
doctrine and from recent Iraqi history (e.g., the tenets of Baath ideology, lessons from
the war against Iran), listening to intercepted messages, exploring Soviet equipment,
perhaps even feinting to test Iraqi systems. By 17 January allied forces had a fairly good
feel for the way Iraq used information.
Architectural issues pervade civilian systems under attack from tomorrow's hackers.
Most issues of access and security are essentially questions of who the system will let
talk to it. How are messages and messengers are linked -- for example, by digital
signature (proposed for electronic commerce) or telltale threads Note 66
(proposed for intellectual property protection)? Issues of whether others can feed the
system executable code or parsable text are questions of what the system can absorb
without rejecting. Unerasable archiving schemes are connections between the possibly
corrupted present state of a system and its past, presumably uncorrupted state. To say
that a system is hackable because it is physically open is scarcely to offer an adequate
description of a system with complex and often correctly thought-out architectures.
Psychological warfare must correspond to media architectures, in multiple dimensions,
if it is to have an effect. The first issue is the seemingly simple one of how to inject
bit streams into the media mesh of another country: directly (e.g., through DBS),
indirectly (e.g., through CNN), or reflection (e.g., through media reaction to particular
events). Is the target population "pre- media" (e.g., when information mainly is
word of mouth), mass media (e.g., one or, at most, only a few outlets), or
"post-media" (e.g., five hundred channels or even Me-TV)? How do most people
treat information -- as gospel, as advertising claims, as reliable indications of the
opposite view (e.g., popular reaction to Soviet newscasts)? How do official news sources
respond to anomalous information -- ignore it, flood it, refute it, suppress it? In this
example, architecture has both a simple technical component and a more complex cultural
one.
The dependence of information warfare on the other side's architecture suggests that
its effectiveness is only as good as its intelligence on that architecture. To conduct C2W
requires, minimally, knowledge of who talks to whom about what using which systems wired
how. Equally necessary is a feel for the way command systems operate under stress or in
degraded mode. To say that this information is difficult to collect (let alone verify) is
an understatement. With the Cold War over, the number of countries needing to be mapped is
larger and the resources to do it smaller than while the Cold War raged. Note 67 In
contrast to the forty plus years the United States spent studying the Soviet Union, new
enemies now can arise in weeks. Yet, most potential enemies of the United States have
acquired information systems from Western firms, a source of intelligence that was not
available about the Soviets. If the knowledge required to conduct and assess attacks on
the other side's command systems is sufficiently below what the United States has or can
get, resources devoted to such attacks may be wasted.
Now, consider that foreign defense systems designed to interoperate with U.S. IBW
collection systems will be easier for the United States to understand should the tides of
friendship ebb. The international assimilation of computers and communications through the
global information infrastructure is giving rise to information systems that respond to a
variety of requests and generate a variety of answers (e.g., airline reservations systems,
environmental monitoring systems, interbank fund transfers) -- and perform in relatively
understandable ways. This situation leads to several conclusions.
First, to know the other side's systems in wartime, it may be enough to know them in
peacetime. Is it too much to expect that other people's peacetime systems will be
influenced partly by their need to interconnect with U.S. systems during years when they
and the U.S. enjoy mutual comity?
Second, little will help the United States to know the other side's architecture in
peacetime better than helping to shape it. Other nations' systems are strongly influenced
by the extent to which their architectures are subsystems of those of international
systems, (hardware, software, content, and systems integration).
Third, the shrewdest U.S. national security strategy may be expressed through support
for the development of a global information infrastructure. Favorable pricing policies,
accessible software and technology, and mutually accepted standards offer one method.
Common networks help; so, too, does global availability of services both for data
dissemination, and for intelligent dataprocessing. Sensors and other space information
systems for which common interfaces are available, and global access promote a shared
visibility of the earth. Public key infrastructures and interlinked ambient monitoring
systems can assist information security. The exact architecture of such emerging
information systems need not be detailed immediately, but its most important feature -- a
global system that is an extension of the U.S. system -- remains.
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